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-
-
-
- Network Working Group J. Robinson
- Request for Comments: 935 BBN
- January 1985
-
- RELIABLE LINK LAYER PROTOCOLS
-
-
- Status of This Memo
-
- This RFC discusses protocols proposed recently in RFCs 914 and 916,
- and suggests a proposed protocol that could meet the same needs
- addressed in those memos. The stated need is reliable communication
- between two programs over a full-duplex, point-to-point communication
- link, and in particular the RFCs address the need for such
- communication over an asynchronous link at relatively low speeds.
- The suggested protocol uses the methods of existing national and
- international data link layer standards. This RFC suggests a
- proposed protocol for the ARPA-Internet community, and requests
- discussion and suggestions for improvements. Distribution of this
- memo is unlimited.
-
- Introduction
-
- This RFC is motivated by recent RFCs 914 and 916, which propose new
- standards for protocols that transfer serial data reliably over
- asynchronous communication lines. In this note, I summarize
- widely-used standards that have been in existence for some time that
- might be appropriate for this environment. I hope that the existing
- standards will be found to meet the needs the new proposals seek to
- address.
-
- In both the US and international standards areas, there are two major
- categories of serial data communication standards for the link layer.
- These categories are character-oriented and bit-oriented. The first
- is the older class; it is standardized in the US standard ANSI
- X3.28-1976 (which superseded the original version of 1971), and in
- the ISO standards IS 1745, IS 2111, IS 2628 and IS 2629. Although
- frequently used in synchronous environments, wherein the name binary
- synchronous (or bisynch) is used, these standards use the term "basic
- mode" to describe their procedures. The latter class is standardized
- in the US standard ADCCP (Advanced Data Communication Control
- Procedures), ANSI X3.66- 1979, and in the ISO standard HDLC
- (High-level Data Link Control procedures), in IS 3309, IS 4335 and IS
- 7809.
-
- Other international standards, draft standards and vendor standards
- follow the ADCCP/HDLC procedures. Among these are SDLC (IBM), X.25
- LAPB (CCITT), IEEE 802.2/ISO 8802.2 LLC (LAN Logical Link Control)
- and ISDN LAPD (CCITT). Many vendors have built equipment which meets
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- RFC 935 January 1985
- Reliable Link Layer Protocols
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- the character-oriented standards, in both synchronous and
- asynchronous environments, including all the major US mainframe
- manufacturers.
-
- The only other serial link layer protocol known to the author in as
- wide use as these is DEC's DDCMP (Digital Data Communications Message
- Protocol). This protocol uses a character count instead of framing
- characters, but is in other respects a character-oriented protocol.
-
- The next sections of this note will compare the three protocols above
- on several bases, paying particular attention to the characteristics
- that make particular aspects of the protocol appropriate to the
- low-speed, asynchronous, serial environment.
-
- Frame Structure
-
- All serial protocols divide the data to be transmitted into units
- known as frames. A frame is typically one to several hundred
- characters in length. The frame structure is the major difference
- used above to divide the protocols into three classes.
-
- Character-Oriented Framing
-
- Character-oriented protocols use two techniques for defining a frame.
- First, it is necessary to determine where characters start and stop.
- The technique used for this purpose is to transmit a number of unique
- characters prior to the start of a frame. The character generally
- used for this is the SYN character.
-
- Note that this is not required when using asynchronous transmission.
- Since each character is itself framed by start and stop bits, there
- is never a question of where characters begin and end.
-
- The main technique for structuring a frame is the use of special
- framing characters to delineate the start and end of a frame, and to
- delineate portions of the frame (such as header and text). Some uses
- of character-oriented protocols require that these characters never
- appear in the header or text of the frame, while others allow
- "transparent" transmission. Transparency is obtained by preceding
- each framing character by a unique control character, typically DLE.
- In this way, all characters may be sent as header or text, except for
- DLE. In order to allow DLE to be sent in the header or text, the DLE
- is doubled.
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- RFC 935 January 1985
- Reliable Link Layer Protocols
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- Bit-Oriented Framing
-
- Bit-oriented protocols also use a unique character (technically, it
- is just an arbitrary bit-string) for frame delineation, which is the
- FLAG. This character provides frame synchronization. All bits
- between two occurrences of FLAGs constitute a frame. The FLAG is a 0
- bit, followed by six 1 bits, followed by another 0 bit. In order
- that the FLAG character not appear mistakenly in the data of the
- message, the sender inserts (and the receiver removes) an extra 0 bit
- after any five successive 1 bits in the data stream.
-
- Because this insertion of bits ("stuffing") results in arbitrary
- frame bit-lengths, bit-oriented protocols are generally useful only
- in synchronous transmission environments. Although it has never been
- attempted, however, one could imagine an asynchronous environment
- where each FLAG character that appears in the data is translated into
- a two- character sequence that avoids FLAGs, and at least one other
- character is similarly translated. For example, one could frame data
- with FLAGS, and send DLE-F to mean FLAG and DLE-DLE to mean DLE when
- these characters occur within the frame.
-
- Note that bit-oriented procedures do not require that the number of
- bits between FLAGs be an exact number of 8-bit characters, in
- distinction to character-oriented protocols and DDCMP. The necessity
- for character-alignment may be imposed at higher layers, as it is,
- for example, in X.25 Network Layer.
-
- Frame Structure in DDCMP
-
- DDCMP uses a third approach to frame structure. Like
- character-oriented protocols, it uses a SYN character to achieve
- character synchronization prior to starting a frame, but one cannot
- dispense with this over asynchronous lines (see below). Contained
- within the fixed-length header portion of the frame is a count field,
- which reports how many characters are contained in the
- variable-length text portion. Since no framing characters are
- required at all, transparency is not a problem. However, because the
- count must be received properly for the sender and receiver to stay
- in frame synchronization, the header is protected with a separate
- error control checksum, which is typically two characters long (see
- below). Also, once a header error has been detected, the count field
- must be assumed to be invalid, and so there must be a unique
- character sequence that introduces the next header in order that the
- receiver can regain synchronization with the sender.
-
- Therefore, the SYN characters preceding a frame are required even on
- asynch lines.
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- RFC 935 January 1985
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- Error Detection
-
- Several types of error control may be used, and the various protocols
- above are similar. Most synchronous uses require a cyclic redundancy
- check sequence be attached to each frame. This is a 16-bit sequence
- which can be easily generated and checked in hardware using a shift
- register, and can be somewhat more tediously done in software with
- about 5-6 instructions per character sent or received, and a 256 by
- 16-bit lookup table. DDCMP and Bit-oriented protocols all require
- use of such a sequence. As noted above, DDCMP uses a check sequence
- twice, once for the header and once for the data.
-
- In some environments, weaker checks are used on character-oriented
- links. These take two forms. If the the number of significant bits
- per character is only 7, then the parity bit can be set to achieve
- either odd or even parity. ANSI standard X3.16-1976 specifies that
- odd parity should be used on synchronous links and even parity on
- asynchronous links. The second type of check is "longitudinal
- parity", wherein one character is added to the frame so that the
- number of 1 bits in each bit position summed over all the characters
- of the message and the check character is even. In other words, the
- exclusive-or of all the characters is 0. Character parity and
- longitudinal parity may be used together.
-
- Note also that most character-oriented control messages, such as
- those that poll, select, and acknowledge, are sent with only parity
- for error control.
-
- Sequence Control
-
- All these protocol provide reliable transmission by sequencing the
- frames and providing positive and (in some cases) negative
- acknowledgments. Senders can ask the receiver for status if a reply
- is late.
-
- In character-oriented protocols, frames are implicitly numbered
- (typically) and only one may be outstanding at a time.
- Acknowledgments are explicitly numbered. One variant allows each
- block (frame) to be explicitly numbered as well; in this case up to 7
- may be outstanding.
-
- In bit-oriented protocols, frames are explicitly numbered and up to 7
- may be outstanding at a time. Optional control field extension
- allows for up to 127 outstanding. An alternate procedure that has
- been defined for use both in the ISDN LAPD environment and in IEEE
-
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- RFC 935 January 1985
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- 802 LAN environments uses, in effect, a one-bit sequence number and
- one outstanding frame. Also, unsequenced, unacknowledged information
- frames can be used when frames need not be sent reliably.
-
- In DDCMP, the frames are explicitly numbered and up to 255 may be
- outstanding.
-
- Addressing
-
- All of these protocols allow for addressing stations on a multipoint
- link separately. In LAN environments, both a sending and receiving
- address are required, whereas multipoint environments use a single
- address and assume one master station communicating with multiple
- addressed slave stations. In bit-oriented protocols, the address
- provides extra information in that frames can be categorized as
- commands or responses; in this sense, the address provides another
- control bit per frame. However, it is possible to operate without
- needing this distinction.
-
- Addresses are typically one character long; bit-oriented protocols
- allow for extension of this field to arbitrary length.
- Character-oriented protocols use two-character (controller and
- terminal) addresses.
-
- For point-point operation, the address is clearly superfluous (except
- to distinguish commands and replies in bit-oriented protocols); one
- might imagine dispensing with it.
-
- The Asynchronous Environment
-
- Which of these protocols is best for the asynchronous environment?
- This depends on the definition of "best", of course. One means of
- judging is to compare the amount of overhead that each protocol would
- add to each frame sent.
-
- We will examine the overhead costs in two groups:
-
- framing/transparency/error checking,
-
- and addressing/control.
-
- The two groups of functions are independent of each other, even
- though the protocols mentioned above use specific combinations of
- techniques from these two groups. Also, hardware available on
- minicomputer-class and larger machines today supports the first group
- of functions completely for these standard protocols; this fact
- should allow for far greater performance from the gateway machine.
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- To the extent that such hardware becomes available for personal
- computers, it can also be used there to reduce the protocol
- processing overhead. Here's a breakdown of framing costs in
- characters. RATP is also included for comparison.
-
- Protocol Frame Check Transp. Total F+C
-
- char-or. 4 2 2 8 6
- bit-or. 1 2 2 5 3
- DDCMP 4 4 0 8 8
- RATP 2 3 0 5 5
-
- The transparency column indicates the anticipated cost in inserted
- characters to achieve transparency across a 256-byte frame. The
- figure for bit-oriented protocols is a pessimistic guess, because I
- don't know the exact answer; it is between 0 and 8 characters, with
- the worst case occurring when the data is all one bits. For
- character-oriented protocols, we would expect on average one DLE
- character in a 256-byte frame; the worst case overhead (256 DLEs) is
- 256 bytes.
-
- Because transparency is so much a function of the user data, and
- because we have ignored the cost of loss of frame synchronization in
- the counting protocols (DDCMP and RATP), I argue that we should base
- the comparison on the frame and checksum costs only. For these two
- columns, character-oriented framing costs one more character per
- frame than RATP. This, plus its wide use and hardware chip support,
- create a strong case for its use in preference to RATP for framing.
-
- Bit-oriented framing, as noted previously, is appropriate only on
- synchronous links. The character oriented variant I postulated above
- would have the same costs, but as it is not a standard, it is not
- proposed here. So we now have constructed the following frame
- format:
-
- DLE STX <control and data ...> DLE ETX CRC CRC
-
- One objection to using character-oriented protocols as opposed to
- character-count protocols is that it is necessary to examine every
- character as it arrives. I respond to this objection as follows:
-
- 1. Under some circumstances, such as when a header has been hit
- with an error, it will be necessary for the receiver to look at
- every character anyway.
-
- 2. The environment for this protocol is a 1200 baud link; thus
-
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- Reliable Link Layer Protocols
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- 120 characters per second need to be examined at a maximum. Even
- on a relatively slow personal computer, this should not present a
- problem.
-
- We now turn our attention to the content and format of the control
- information preceding each link frame. There are three components to
- this cost, control, address, and acknowledgment. The address field
- allows multipoint configurations and is superfluous for the
- point-to-point environment proposed, but it is present in the public
- standards and we restrict ourselves to those.
-
- Acknowledgments are shown if they are required explicitly by the
- protocol. A "0" indicates that the acknowledgments may be included
- in the control information for traffic in the opposite direction, and
- only need be sent explicitly when no reverse traffic is present (and
- thus are assumed to take no required overhead). Only
- character-oriented protocols have required acknowledgments.
-
- Cont. Addr. Ack Total
- char-or. 0 3 2 5
- bit-or. 1 1 0 2
- DDCMP 3 1 0 4
- RATP 1 0 0 1
-
- Again, the bit-oriented procedures provide the lowest overhead among
- the public standards, but in this case there is no conflict in using
- them in the asynchronous environment. In fact, even if all the other
- aspects of RATP were to be adopted, I believe the control field
- codings of the bit- oriented procedures represent a more efficient
- use of the channel, are widely implemented, and allow for addition of
- more functions later if desired. As stated above, there are several
- protocols in the bit-oriented family. I would recommend use of LAPB,
- since this is the most widely known of the family.
-
- For those not familiar with bit-oriented control procedures, I have
- included a quick summary of these procedures in Appendix A. Refer to
- the standards listed at the end of this note for more detail.
-
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- RATP Compared to Public Protocols
-
- As can be seen from the above tables, RATP does not represent a
- significant savings compared to other widely-used protocols.
-
- Given frame lengths of 13 bytes, which appears to be the minimum for
- Thinwire II (RFC 914), 8 characters' overhead using the public
- standards represents 61% versus 46% for RATP's 6 characters. On a
- 1200 baud line, the bandwidth available assuming only such short
- frames is thus 74 versus 82 characters per second, respectively.
- Since 1/13 of these are actually user data, the typing rates
- supported by these protocols using TCP/IP are pretty low, like 5.6
- versus 6.3 characters per second. Clearly a bigger cost is still
- found in the 12 characters overhead in Thinwire II (or 40 for TCP/IP
- with no compression).
-
- The costs improve dramatically when the number of user characters per
- frame increases. Thus, file transfer, or even line-blocked typing,
- should perform adequately. As frame size grows, the cost of the
- extra 2 characters per frame to use standard protocols rapidly drops
- to a few percent or less.
-
- RATP does allow one optimization which cannot be achieved in the
- standard protocols - the use of a one-character format that reduces
- the per-frame overhead to 3 characters (or 4 if a 16-bit CRC is
- used). However, in the scenario wherein single-character messages
- make sense, a user typing characters (with no higher layer
- protocols), the extra overhead is probably not a problem since the
- link is still lightly enough loaded that the extra overhead is still
- a small percentage of the available bandwidth. Also, allowing
- multiple frames in flight helps reduce the bottleneck caused by
- having one frame at a time outstanding.
-
- On Check Sequences
-
- Both RFCs 914 and 916 propose to use relatively simple check
- sequences, which can be easily computed in a general-purpose
- processor. In one case, this is an additive check and in the other
- it is an exclusive-or (or parity) check. Although the additive check
- is slightly more powerful than the exclusive-or, both are relatively
- weak compared to CRC techniques.
-
- Since the intended network-layer protocol (IP) provides for similar
- checks on its header, and the transport layer (TCP) checksums its
- header and data, one might question whether the protection should
- also be provided at the link layer at all, or if it should, then are
- these checks good enough? Providing for recovery at the TCP layer
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- leads to slow recovery times, so this approach will probably yield
- too poor a level of service for noisy links. More importantly, the
- link layer control field needs a certain degree of protection to
- prevent needless loss or duplication of frames in the face of line
- errors.
-
- A CRC check, in combination with the additive checks provided by IP
- and TCP, yield an error-protection that is greater than that afforded
- by either check by itself. This is because the two techniques
- address fundamentally different characteristics of the possible
- errors. The degree of increase is substantial compared to that of
- two additive checks. That is, if two additive checks are cascaded,
- there are many types of two-bit failures that will pass both the link
- layer and TCP/IP checking.
-
- Although I don't wish to include a detailed error analysis in this
- note, I would support the use of a CRC type of error check because of
- the far greater level of protection it affords. As I pointed out,
- the cost per character is roughly 5-6 instructions, assuming the use
- of a 256 by 16-bit lookup table. Again, at 120 characters per
- second, the increased cost is not deemed to be too great.
-
- Moreover, use of a standard CRC allows for the possibility that the
- serial line chip's own CRC generation and checking hardware may be
- used. Although such chips may not be present in the PCs in the
- environment envisioned, they are likely to be available in the
- gateway machine to which the PCs talk.
-
- Data Compression: An Aside
-
- I find the proposed methods of data compression of RFC 914
- particularly interesting. I see these as independent of the choice
- of the underlying link layer protocol, as it is in RFC 914. I am
- aware of no such character-oriented compression that is in common use
- in the communication world. The only techniques that come close are
- in statistical multiplexing devices, which sometimes also include an
- adaptive Huffman-coding to reduce link bandwidth. Since the Thinwire
- II approach can recognize much longer repeated sequences than a
- Huffman code, I expect that the potential savings are correspondingly
- greater.
-
- I would like to see a version of the Thinwire protocols which allows
- for the template idea, but which keeps it independent of the higher
- layer protocols in use. One way to achieve this is to allow
- templates to be encoded and exchanged between the communicating
- parties when they start up, and perhaps adaptively as conditions
- warrant. I would anticipate that this sort of approach might well
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- RFC 935 January 1985
- Reliable Link Layer Protocols
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- have widespread applicability beyond the TCP/IP environment addressed
- in RFC 914. The most important gain for this environment is removal
- of the apparent exorbitant overhead that IP and TCP seem to present
- for use over slow links.
-
- Summary
-
- The link layer protocol I would advocate for asynchronous, dialup
- communication between PCs would use transparent, character-oriented
- framing, a 16-bit CRC error check, and the control procedures of
- LAPB. The CRC should be either CRC-16 or the CCITT CRC used in X.25,
- with the latter probably being preferred; modern link chips tend to
- support both of these if they support either.
-
- Evolution of integrated circuits that directly implement all of the
- public standards will dramatically drop the cost and raise the
- reliability of new implementations of standard protocols. Chip
- manufacturers have little motivation to address standards that are
- not widely used.
-
- Overhead for the suggested protocol is 8 characters per frame. Up to
- 7 frames may be outstanding at a time in either direction of
- transfer. Choice of an appropriate maximum frame size is
- application-dependent, and would certainly be influenced by the
- quality of the physical connection; however, I believe that IP
- datagrams are acceptable frames for dialup 1200 baud service.
-
- Non-standard modifications that would save a little link overhead
- would be to dispense with the one-character address field, and to use
- the RATP count-oriented frame structure. These are not recommended,
- because they depart from common practice and yield modest
- improvements at best.
-
- Postscript
-
- Those familiar with the early history of the Telenet Public Data
- Network should recognize that this proposal is essentially the same
- as the original link layer protocol specification for that network,
- circa 1976, except that the control procedures used at that time,
- known as LAP, have now been superseded by the more powerful and
- efficient LAPB, and their access links, as all X.25 access links, are
- synchronous rather than asynchronous. I did not set out to achieve
- this result, but just note it in passing.
-
- My personal view of where the world of personal computer access to
- data networks is heading is that X.25 will rapidly become the
- protocol of choice. One already sees third-party (for IBM PC) and
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- vendor (for Wang PC) implementations of X.25. CCITT is circulating a
- proposal for accessing an X.25 data network using a dial-up X.25
- connection, as recommendation X.32. Thus, I feel that the type of
- communication proposed in this RFC and RFCs 914 and 916 will be used
- for a relatively short period of time. The future holds, I believe,
- LAN or X.25/X.32 data link layer and access, X.25 and/or ISO IP
- network layer, and TCP and/or ISO TP4 transport layer.
-
- References
-
- RFC 914, "Thinwire Protocol", Farber, Delp and Conte, 1984.
-
- RFC 916, "Reliable Asynchronous Transfer Protocol", Finn, 1984.
-
- "Technical Aspects of Data Communication", McNamara, Digital Press,
- 1977.
-
- ANSI X3.4-1968, "American National Standard Code for Information
- Interchange (ASCII)", American National Standards Institute, Inc.,
- 1968.
-
- ANSI X3.16-1976, "American National Standard Character Structure and
- Character Parity Sense for Serial-by-Bit Data Communication in the
- American National Standard Code for Information Interchange",
- American National Standards Institute, Inc., 1976.
-
- ANSI X3.28-1976, "American National Standard Procedures for the Use
- of the Communication Control Characters of American National Standard
- Code for Information Interchange in Specified Data Communication
- Links", American National Standards Institute, Inc., 1976.
-
- ANSI X3.66-1979, "American National Standard for Advanced Data
- Communication Procedures (ADCCP)", American National Standards
- Institute, Inc., 1979.
-
- International Standard 1745, "Information Processing - Basic mode
- control procedures for data communication systems", International
- Organization for Standardization (ISO), 1975.
-
- International Standard 2111, "Data Communication - Basic mode control
- procedures - Code independent information transfer", ISO, 1973.
-
- International Standard 2628, "Basic mode control procedures -
- Complements", ISO, 1973.
-
- International Standard 2629, "Basic mode control procedures -
- Conversational information message transfer", ISO, 1973.
-
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- International Standard 3309, "Data Communication - High-level data
- link control procedures - Frame structure", ISO, 1982.
-
- International Standard 4335, "Data Communication - High-level data
- link control procedures - Consolidation of elements of procedures",
- ISO, 1982.
-
- International Standard 7809, "Data Communication - High-level data
- link control procedures - Consolidation of classes of procedures",
- ISO, 1984.
-
- Recommendation X.25, "Interface between Data Terminal Equipment (DTE)
- and Data Circuit Terminating Equipment (DCE) for Terminals Operating
- in the Packet Mode and Connected to Public Data Networks by Dedicated
- Circuit", The International Telegraph and Telephone Consultative
- Committee (CCITT), 1980 (to be revised, 1984).
-
- Recommendation Q.920, "ISDN User-network Interface Data Link Layer -
- General Aspects", CCITT, 1984 (draft E).
-
- Recommendation Q.921, "ISDN User-network Interface Data Link Layer
- Specification", CCITT, 1984 (draft E).
-
- Draft International Standard 8802.2, "Local Area Network Standards,
- Logical Link Control", ISO, 1984 (draft).
-
- Draft Proposed Addendum to DIS 8802.2, "Single Frame Service", IEEE,
- 1984 (Eighth Draft).
-
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- Appendix A - Bit-Oriented Control Field Contents
-
- There are three control field formats. The primary one is used for
- data frames (called "information frames" in the standards), and is
- coded as follows:
-
- 8 7 6 5 4 3 2 1 <- bit number, 1 sent first
- 0 (signifies data frame)
- S S S send seq , bit 2 low-order
- P/F poll/final bit, for recovery
- R R R receive seq (ACK)
-
- Acknowledgments are cumulative. Recovery is typically to back up and
- continue from the lost frame. Use of the poll/final bit is beyond
- the scope of this note.
-
- Acknowledgments may also be sent in supervisory frames, coded as
- follows:
-
- 8 7 6 5 4 3 2 1 <- bit number, 1 sent first
- 0 1 (signifies supervisory frame)
- T T frame type (see below)
- P/F poll/final bit, for recovery
- R R R receive seq (ACK)
-
- Up to four frame types are possible; only two are required. The
- first is called RR, for "receive ready", and indicates acknowledgment
- and that the receiver is prepared to process more frames. The other,
- RNR for "receive not ready", is used for flow control of the sender.
- If flow control is not necessary, I suppose even this frame could be
- dispensed with.
-
- The other supervisory frames, "reject" and "selective reject", are
- varieties of negative acknowledgement that ask for retransmission of
- all and one (respectively) of previously transmitted frames.
- Positive acknowledgment and retransmission are the only really
- necessary procedures, however.
-
- The third frame format is called Unnumbered. Many possible functions
- are specified in the various standards for these frames, including
- initializing the link, reset sequence numbers, etc. The basic format
- is:
-
- 8 7 6 5 4 3 2 1 <- bit number, 1 sent first
- 1 1 (signifies unnumbered frame)
- T T T T T frame type
- P/F poll/final bit, for recovery
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